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That is because the npcs you encountered were created by the game from before you installed this and they've just been sitting waiting patiently in your save for you to come kill them.
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Keep in mind you will still encounter some npcs dropping items with the old naming from before you installed this. You can also take the item to a weapon/armor bench and mod it, that resets the name 100% of the time. To do so drop them and pick them back up, this works most of the time but not always. To change the items names on pre-existing items after installing this you need to force the items name to reset. Q: I installed this but I'm not getting all the fancy icons on weapons and apparel?Ī: Weapons and apparel use a dynamic naming system. Q: Do I need to use the HUD Framework DEF UI compatibility Patch?Ī: No the file that comes with this already makes the two mods work together. xml files, open the sorting mod folder under your language folder and extract the interface folder to your game Data folder.Q: Is there documentation showing all the icons in the iconlibs2.swf file?Ī: Why yes there is, click me to see them all. xml files from your sorting mod (like VIS), then you can skip the next couple of steps.ģi) If you don't have a sorting mod, open the vanilla folder and extract the interface folder to your game Data folderģj) If you are using a sorting mod and don't already have DEF_INV. If you were to read the details and instructions for the def mod it explains how to do all of that, i used to use it, it's fully configurableģa) Within the archive, navigate back to the root and open the INV folder.ģb) Open the common folder and extract the interface folder to your game Data folderģc) Navigate back to the INV folder then resolutions folderģd) Open the folder for your screen resolution and extract the interface folder to your game Data folderģe) Navigate back to the INV folder then to the lang folderģg) Extract the interface folder to your game Data folderģh) If you already have.
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